I am new in Node.js programming and I am trying to convert a m4a file to wav file.  I used audiobuffer-to-wav, and web-audio-api. This is my code:  const fs = require('fs'); const toWav = require('audiobuffer-to-wav'); const AudioCont...
I want to pan left or right at a time and also set the volume for it, I have done it with other browsers but on safari createStereoPanner is not a function so i used createPanner for safari  Now, Problem is that i want to use gain with panner to set...
I have followed this tutorial and come up with that code:  context = new AudioContext(); play(frequency) {     const o = this.context.createOscillator();     const g = this.context.createGain();     o.connect(g);     g.connect(this.context.destinatio...
I am trying to map vertices from the AudioContext api in Three.js.  Now, I have successfully done this with planes(non shader) but am running into problems trying to apply it to a cylinder. Since the cylinder vertices are full vectors, instead of 0&#...
In Chrome I first create a continuous tone with the AudioContext:  var audioCtx = new (window.AudioContext || window.webkitAudioContext);  var oscillator = audioCtx.createOscillator(); var gainNode = audioCtx.createGain();  oscillator.connect(gainNod...
I'm talking about feedback - when you make a simple javascript application that opens a stream from the user and reads the frequency analysis (or whatever is it) it thorws all received data back to the headphones in both Google Chrome and Opera....
I followed the instructions in this article and created a Javascript metronome. It makes use of the Web Audio API and has audioContext.currentTime at its core for precise timing.  My version, available at this plunker, is a very simplified version of...
I'm working on a "launchpad" type app. I've got the app working on desktop and mobile browser, but for some reason I can't get it to work in cordova.  I've boiled the app down to it's simplest form in the code below. You c...
Hi  I have a working voice recorder on a browser.  It implements navigator.getUserMedia and AudioContext It records the sounds in .wav format - then converts to .mp3 and uploads the file.  The file sample rate is set to 44100Hz, and the mp3 output is...
For example i want to load 100MB mp3 file into AudioContext, and i can do that with using XMLHttpRequest.   But with this solution i need to load all file and only then i can play it, because onprogress method don't return data.   xhr.onprogress...

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