Is it possible to use bespoke markers that do not resemble the "Hiro" marker like below. Could I potentially use a random shape (a solid red oval for example) as a marker?    If this is not currently supported, could someone point me into the...
I'm investigating a couple of iOS/Android mobile apps for clients at the moment, that involve Augmented Reality:   The ability to preview what a piece of their furniture would look like in your home A digital dressing room - preview what the clot...
When We Load A Big 3D Model Or Big A Video, It Takes Time To Load The Assets(Resources) And Render The Resources,So I Want To Show A Loading Screen Or Loading Gif File or a Loading A-Box - Till The Whole Assets Loading And Rendering Is Done,On The Sc...
I am trying to develop a web-ar experience that allows the user to switch between front and back cameras throughout the experience, while utilizing SLAM/6dof while using the back camera. Ideally I'd like to use PlayCanvas, but was unable to get t...
I want to build an augmented reality app. I was thinking of using something like the Wikitude SDK here http://www.wikitude.com/developer or using this javascript library https://github.com/mtschirs/js-objectdetect js-objectdetect which I would prefer...
I have created some files in the "reality" format using Apple’s Reality Composer app for iOS. I had a difficult time figuring out how to implement it on the web. After looking at some webpages that include USDZ files on them, I finally put...
I am currently working on an AR project, and awe.js was recommended for me by many people because of how good it is. Is it possible to embed an awe.js app in a ruby on rails view?? Is there a better substitute??...
I'm trying to implement an augmented reality application in which we can visualize elements by using the camera device in background. I have to implement this feature only by using javascript (and cordova). In cordova, I can only use the camera a...
I'm working on a web-based augmented reality project based on THREE.js and AR.js.   The problem I'm facing is that when the "marker" is off my camera, the augmented reality image dissapears or get stuck to the side...
I want to create a game with AR.js in which the player has to place multiple instances of the same marker (in order to have multiple instances of the vehicle associated to this particular marker), but I can't get it to work.  I can't find any...

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