So I'm using a custom model made in blender for ThreeJS. I exported it to a .obj file and used the Three-js conversion utility to make a json file. I have it set to rotate, and as it rotates, you can see the other side of the model.  This is th...
I'm having a hard time loading JSON models in three.js. I'v made a very simple tube-like model and textured it in blender. The issue is that whenever i try to load the json model in three.js, the vertexes looks weird.  I'v tried exporting...
I am using Three.js's example in the directory:  three.js/examples/webgl_loader_ply.html   And I just swapped their .ply file with mine (made with Blender).  In Blender, I went Vertex Paint > and painted vertices. Before exporting to .ply, I m...
Below is my piece of code which loads a mesh onto the object. At the moment its traversing through the entire thing.   Current code:  var loader = new THREE.GLTFLoader();             loader.load( '../gtf/Box.gltf', function ( gltf ) {...
I'm trying to get started with morph targets and three.js. However, there doesn't seem to be much documentation on this subject.   As I'm looking at the source code:  morphTargetInfluences[]   seems to be the magic...how does this work? H...
I'm using the mrdoob Blender Export Plugin (io_mesh_threejs) to Export to Three JS, but the exported .js or .dae objects do not contain any reference to the texture map files. Is there a special way I need to export the object? Alternatively, is...
I've imported a model of a soccer ball (truncated icosahedron) from blender (via JSON loader) and I wanted to change the face colors upon clicking. The faces are correctly identified I can change the color of the entire model but not particular f...
I have a question about three.js library. I was wondering how i can create an animation, in which an avatar, which was exported from Blender to Collada format (.dae), moves an arm or a leg, using WebGL (three.js) library not Blender....
I just started testing the GLTFLoader from THREE.js with the new blender exporter here, and I'm able to add a model with (at least the same color) material, and when I add the imported scene to the THREE.js scene, the mesh is imported fine and wh...
Why's my shoe loading upside down?, how to get it to load the right way up? And how do I get rid of those crazy metallic highlights?  Here's the working code and  here's the json model file. (I tried to do a plunker, but couldn't get...

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