I have simple animation created using create js and ffmpegserver.js.  ffmpegserver.js.  This is a simple node server and library that sends canvas frames to the server and uses FFmpeg to compress the video. It can be used standalone or with CCapture....
Here's a simple tween in Tween.js. A simple loop happens after an interval.   cjs.Tween.get(mySymbol).wait(50).to({x:10}).to({x:0});   Is there a way to make it repeat say 5 times after the interval, without repeating the interval?   By adding lo...
I'm trying to test run a simple function that's declared in the first frame. When I write fl_DoRestart(); on frame 50  I get the following error: Uncaught ReferenceError: fl_DoRestart is not defined, but it's defined on frame one. Why'...
(Continuation of this question.)  So let's assume I have two stages and I want to update them simultaneously at a tick.  $( document ).ready(function() {      context = "First";     init();     context = "Second";     init();...
In Flash I have 2 frames in the main-timeline. The first one is to select a language and the second one contains a navigation-bar. this navigation-bar is a movieclip, which contains items (movieclips). Those "item-movieclips" contain 2 frames...
I am using this for change color of fill in create js this is not working   var shape_rect = new createjs.Shape(); shape_rect.graphics.beginFill("#FFD64B").drawRect(61, 253, 398, 25); shap_rect3.addEventListener('mouseover', function...
I have been having some issues when it comes to authoring HTML 5 Canvas in Flash CC, mostly as a result of the lack of information on writing JavaScript inside Flash.    I have been converting an existing drag and drop .fla into HTML 5 with the hope...
Button.js:  (function () {     function Button(label) {         console.log(label);     } }());   demo.html:  <html>  <head>     <script src="../../lib/easeljs-0.7.1.min.js"></script>     <script src="Button.js&...
I am trying to create an EaselJS app that lets me drag unfilled circles around the canvas - so instead of calling beginFill when I am setting up the Shape I would call beginStroke. I am running into the problem that if I don't fill the shape, I c...
I have a problem with creatJS I hope you can help.   var stage = new createjs.Stage(canvas);   I got this error :     angular.js:13642 ReferenceError: createjs is not defined. even thought i get the EaselJS in my bower-components.   Thanks...

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