I have a quick question about tinyMCE. I have a textarea, with id="mainbuffer", and the function tinyMCE.get(id).setContent(data).  ONLY works when it is called onclick="function()" from a link and does not work when I load the page....
I have a textarea that i would like to show some default text on page load. Once the textarea is clicked i would like to have the text disappear and possibly if user clicked in textarea and did not type anything in and then clicked out of textarea th...
I try to prevent the browser default image drag in dragstart, but somehow it disable the drag and dragend event also. Anyway i can disable the browser default image drag , but it will still run the drag and drag end event?  Or the only option for be...
Considering the following javascript example:  var myobj = {   func1: function() { alert(name in this) },                 func2: function() { alert(name in this) },                 func3: function() { alert(name in this) } }  myobj.func2(); // return...
Okay, so, the problem I am facing is this: my mobile Firefox browser is not retrieving the correct values for window.innerWidth, document.documentElement.clientWidth, or even the width of a div styled to take up the whole client window after page loa...
This is a hypothetical question, it really doesn't have a practical use, but...  Let's say you were to do:  document.open = null;   How would one restore document.open to its original functionality, is this possible (without user-made tempora...
I’m working with basic HTML <input type="text"/> text field with a numeric value.  I’m adding JavaScript event keyup to see when user presses arrow up key (e.which == 38) – then I increment the numeric value.  The code works well,...
I found out that if you define .toJSON() function for an object, then it's used to stringify an object, rather than default. Is there a way to ignore this overridden function and run the default stringify process?...
My current typescript version is 1.6.2 and we compile it to ECMA 5. I am new to TypeScript so please be understanding. These are the imported library typings.   redux-thunk.d.ts:      declare module "redux-thunk" {     import { Middleware, Di...
but very simply, I'd like to prevent the touchmove event on the body element but leave it enabled for another element. I can disable fine... but I'm not sure how to re-enable it somewhere else!  I imagine that the below theoretically works be...

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