Im building my app with VueJS and Vuex and I'm facing the issue when I have Multiple modules using the same data fields. Its about API configuration like dat.  getUsers ({ state, commit }) {     axios.get(urls.API_USER_URL).then( response => {...
Consider the following:  // some_object_name.js var SomeOtherObject = require('./some_other_object');  var SomeObjectName = _.extend({}, SomeOtherObject);  module.exports = SomeObjectName;   Now consider the following:  // some_other_object....
I've been experimenting with various ways to emulate classical inheritance in Javascript, and I've found some ways to do it.  However, I was curious why I couldn't do it one particular way, and how I could try to work around it.  I've...
I'm trying already for a while to implement a utility (or to find a good package) to extend a LitElement with multiple classes that add functionalities to it (Loading variables, Conditional rendering for example), but I want to avoid to create a...
I am confused over javascript prototype and jquery extend. I referred to their respective tutorial pages but ended up with confusion. Please have a look at below example which almost resembles with a 100 lines of code I have in my project.  $(documen...
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script> <script> $(document).ready(function(){ var animal = {     type: "mammal" };  var dog = {     sound: "bark" };  dog.exte...
First of all sorry that the title makes no sense. Here's what I'm dealing with plus a TL;DR at the end.  I'm using the tslib library from Microsoft, here's the full source code for context. I needed to make some minor adjustments to t...
???????????? Update ????????????: Post by @Bergi on this thread explains the need to use Reflect.construct instead of just calling the parent constructor. This shifts the question to "What's the technical difference between Constructor.call()...
I'm using this Es6 Phaser boilerplate and in there, there's a Phaser.Sprite extension called Mushroom:  import Phaser from 'phaser'  export default class extends Phaser.Sprite {    constructor ({ game, x, y, asset }) {     super(game,...
I am starting to code with typescript and I have a few compilation problems.  I have several classes and it seems that I have a hierarchy problem  On my first class (A) I indicated a set of properties / functions. I have a second class (B) which inhe...

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