For one of my school projects, I have to create a game with Javascript. My Javascript experience is very minimal, and therefore I'm really stuck on how to create multiple levels within my game. With JSON, I load blocks for Mario to walk on:  crea...
I'm working on an HTML5 game that entirely takes place in a canvas element that takes up the full page. I'm using NV Access to test how it works with screen readers. By using a hidden div with role="alert" that I update with JavaScrip...
So, let's think big here. Let's say you have an entire MMO you want to put together. Naturally, this involves a lot of resources from mobs, items, spritesheets, tilemaps, dialogue, characters, etc etc. In a typical game engine, you'd load...
I am trying to develop a dodge style game with falling enemies that features the ability for the player to 'sprint' while holding down the spacebar.    I have tried to multiply the velocity of the player while space.isdown() is true, but the...
Can I use babylon.js with electron to build a desktop game with HTML5, Js and WebGL? If it is possible, it is a good help if you have a demonstration. Thank you!...
Take the below picture as an example. Consider the following -   Blue square is the player Orange square is the first destination Pink square is the second destination Green squares are walkable tiles Black squares are walls / obstacles on top of a w...
I have a hotkey which clicks an element on the page and uses the default key 'r'. I also have an input which allows the hotkey to be changed when a key is inputted. When a value is inputted it is cached to local-storage. The only issue is the...
If I use the following javascript function with CSS selector value of "#game  .screen.active" as argument  var activeScreen = document.querySelectorAll("#game  .screen.active")[0];   The above statement will assign to the activeScree...
I've been trying to solve this all day. At first i thought this was a scopes issue but it's not. I'm trying to scale my object, with my interval. The interval works, and when i test it with console.log() it updates to the new value. But m...
Only to simply, I have a square box which moves in only the horizontal direction and a ball that can reflect from all the edges. I know the codes for reflecting the ball from the top position, the only problem is that I can't reflect the ball fro...

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