I'm new to game development. Currently I'm doing a game for js13kgames contest, so the game should be small and that's why I don't use any of modern popular frameworks.   While developing my infinite game loop I found several articles...
I'm creating a web-based online game and am trying to find the best fit in terms of a framework for the front end of the game. The back end of the game is currently using asp.net mvc 2. Given that I could take the controller actions and turn them...
I'm trying to write a game engine in js (canvas). So far so good. But i got one problem my world is diamond shaped and i render the tiles from top to bottom.  The problem is when i have a tile that's bigger than 1 tile (so 2x2 as example) thi...
I am writing open-source Falloutish 2 game in PHP+HTML+CSS+JavaScript. Right now dealing with the engine. I have this gif: https://dl.dropboxusercontent.com/u/4258402/nmwarrgb_e.gif  ...which I want to convert to Data URI. I need to do this because b...
I am writing a simple game with a simple collision detection system.  I currently have this code for iterating the array over the same array so i can check if the objects are close to each other and if they will collide:    var objects = []; //assume...
I'm creating a game with Phaser. When the user pushes the down arrow I want to change the physics size of the character, and then after 1 second return size.   I wrote code that works, but the character falls off screen, because he's in an ob...
I have built a few games using various engines in js/html5 and even in c++ using irrlicht (tried ogre, but i prefer irrlicht's simplicity).  The next step I want to take is building a game engine, and since i have experience with c++ and have us...
We are getting a crash whenever user changes device language & if game is in background. we are using cocos2dJs3.17.1 to build our games. It seems it is framework issue because to test this scenario we created new blank project & tried the sa...
I have a man sprite (man) and a group of tree sprites (trees) setup with collision like this:     this.game.physics.arcade.collide(man,trees);   It works fine for the most part EXCEPT the man can walk UP into the tree (see below). Collision detect is...
I am developing a game in phaser but I am newbie yet. I want to create a login/signup/fb form in the main screen of the game. I did a html form in the index.html of phaser, but I have some doubts. How could I achieve the communication between the htm...

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