Below is my piece of code which loads a mesh onto the object. At the moment its traversing through the entire thing. Current code: var loader = new THREE.GLTFLoader(); loader.load( '../gtf/Box.gltf', function ( gltf ) {...
-Spec- three.js version : r84 (NOW) Device : iPad Air2 iOS version : 10.0.2 Browser : Chrome, Safari -glTFLoader- URL : https://threejs.org/examples/#webgl_loader_gltf Monster -> NOT displayed The others -> displayed Why do I ask this...
I am working on 3D model in javascript & using GLTF webGL to render 3D model in iOS. I am loading this model using WKWebView in Ipad Air/Ipad Air 2. This configuration/application works perfect in IOS9, But after upgrading OS to IOS 10 my applic...
I took the code from the A-Frame School in which a gltf model is loaded. Then I loaded the Sample Models from Khronos, this box and tried to load it, but I get this error (several times) GLTFLoader.js:979 Uncaught (in promise) TypeError: Cannot read...
Hey guys I have been trying to do this for a few weeks, Trying to find out how on my own, But I have failed over and over, With little progress. So if anyone can help me, I will be very thankful. In advance thank you....
I want to overlay/switch on&off a texture from a GLTF model, but can't find how or if is it possible. I was able to load it perfectly, but when I try to reload or overlay the texture nothing happens or I get some errors. The last thing I trie...
I'm still pretty new at Three.JS, I'm pretty happy where I have gotten so far, but just need some help. I have an GLTF object loaded into the scene, I want to be able to load different textures onto the object on the website by the user sel...
QUESTION: After converting my FBX file to a .gltf, the model is incredibly small, why ? I tried scaling the model with frontObject.scale.set( 1000, 1000, 1000 ); but I get the following error: TypeError: Cannot read property 'set' of undef...
How move a gltf model in threejs indipendently from the scene defined? In my code I have updated an gltf model and I tried to move it using KeyboardState.js. The control used is OrbitControl.js. KeyboardState.js : https://searchcode.com/codesearch/...
QUESTION: I have a specular/glossiness texture image for a model which is not yet being used by the GLTF model. How can I use/add the texture to my model so that it is reflective/glossy where it should be ? I don't know what to change inside t...
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