I have multiple audio files that I want to stream based on the user selects. How do I do that? This is what I have so far and it doesn't seem to work.   *UPDATE: Made a few changes and now its claiming that audio.load(); is not a function. Can...
I am in the process of replacing RecordRTC with the built in MediaRecorder for recording audio in Chrome. The recorded audio is then played in the program with audio api. I am having trouble getting the audio.duration property to work. It says...
A lot of examples demonstrate multiple source tags nested in the audio tag, as a method to overcome codec compatibility across different browsers. Something like this -  <audio controls="controls">   <source src="song.ogg"...
How could we make some audio in html5 play after another one has finished?   I have tried with jquery delay() function but it wont work at all, is it possible using pause() in html5 audio with  timer instead ? For example, pause('500',functio...
I am receiving PCM audio data from the server in small chunks and having them stored in an Array. Now I would like to play these audio chunks sequentially without gaps using some HTML5 capability. Two options which I am looking at as 'possible...
I get the warning that a function will be deprecated in Chrome future release.  It's this script:  navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia || navigat...
I'm playing around a bit with the HTML5 <audio> tag and I noticed some strange behaviour that has to do with the currentTime attribute.  I wanted to have a local audio file played and let the timeupdate event detect when it finishes by comp...
I'm writing an extension for google chrome. And I have a situation: I've got a link for mp3 file, and I could play it. I could extract duration of it..  But how could I calculate bitrate? Is it possible through some properties? Or through som...
I'm trying to encode an mp3 file in base64 format. Then play it through the broswer. It works perfectly on safari and chrome, but not on Firefox.  My question is "is there any way that make firefox play an audio file in base64/ binary string...
I'm trying to mimic the Web Audio API multitrack demo from the 'Mozilla Web Audio API for games' Web doc.  https://developer.mozilla.org/en-US/docs/Games/Techniques/Audio_for_Web_Games#Web_Audio_API_for_games  The only caveat I have is th...

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