How can I use ranges in a switch case statement using JavaScript? So, instead of writing code for each and every single possibility, I'd like to group them in ranges, For example:  switch(myInterval){    case 0-2:       //doStuffWithFirstRange(...
How can I use interval in js?  For example I want to call a function every 5 seconds?  <script type="text/javascript">  setInterval(openAPage(), 5000);  function openAPage() { var startTime = new Date().getTime(); var myWin = window.ope...
Quick question about the $interval service in angular.  Looking at the docs ($interval) they warn you to manually cancel intervals, but you have the option of providing a count parameter upon initialization.  Once the timer has "ticked" past...
Given this code:  bob = setInterval(function, 1000); clearInterval(bob);   Is there now a way to know if that interval has been cleared?  Currently, I keep track of this myself, by unsetting 'bob', but I'm curious if my extra line of code...
I need a reverse countdown timer that takes the time in seconds and returns in the form of day, hour, minute, second, and milliseconds (up to two digits, zero to 100 milliseconds).  My code below has a time difference because of the delay. Also, ten...
I am trying to make a simple 'Simon Game'. I am currently stuck trying to add a class 'on' to a div for one second, then remove that class for the same amount of time.  So I have four divs that I am blinking on and off depending on a...
I am building a game program with the following prompt:   "Modify Challenge #3 so that every time a player clicks the heading, instead of stopping, the heading speeds up, making it harder and harder to click. Keep track of the number of times the...
I have aset of ip ranges and i need to find if the ip given by the user exists between the given list of ip ranges .  This is in continuation to this question   How to check if a given ip falls between a given ip range using node js  Jonas helped me...
I need to count up from 1 to 60 but i want to count up with an easing, so for example it would go from 1 to 30 with a 100ms delay, after that i need to increase the delay so the counting will gradually slow down when it reaches 60. This is what i got...
So I have this method:  useEffect(() => {     //.. other logic here      // Firefox doesn't support looping video, so we emulate it this way     video.addEventListener(       "ended",       function() {         video.play();       },...

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