Is it possible to get the mouse position with JavaScript after page loads without any mouse movement event (without moving the mouse)?...
Normally, the referrer is traceable through:   JavaScript's document.referrer The request headers, e.g. PHP's $_SERVER['HTTP_REFERER']   I have set up a Codepad demo which shows these properties, for testing purposes.  Requirements:...
I would like to simulate a whole click not just   document.getElementsByClassName()[0].click();   How do I do that?  Search results all seem to be about handling such events, not triggering them....
I've built a webapp, and for a little bit of polish, I wanted to add mousedown and mouseup handlers to swap out images (in this case, to make a button look like it's being pressed).  my code is something like this:  window.onload = function()...
I hate this mess with the mouse buttons created by W3C an MS! I want to know if the left mouse button is pressed when I get a mousedown event.   I use this code  // Return true if evt carries left mouse button press function detectLeftButton(evt) {...
Please refer the below code.  $(this.element).on("mousewheel", this.chartMouseWheel);  chartMouseWheel:function(e) {         if(e.originalEvent.wheelDelta /120 > 0) {             alert('scrolling up !');         }         else{...
Is there a JavaScript or jQuery solution to run a function repeatedly (after setTimeout) while the mouse is over a DOM object?  Otherwise said, is there a JavaScript "do while mouseover" (or "if mouseover")?      $('someObject'...
I am using an Event Listener that refer to the relatedTarget variable for Firefox or the toElement variable for Chrome and IE. But since I made that part of the code the parent variable changed. Why?  For example, before today I needed to use evt.Va....
Allright, SO i have an input box and I need to do things everytime it changes, I am having trouble doing it for mouse paste. Here is the code I have  $("#attack-navy"+unit.ID+"-number").bind('paste', function(){             al...
I have a canvas where I draw a curve. onmouseup lines are drawn based on that curve and connecting specific x-points for it.  The problem is that if the mouse is moved fast, not all of its points are captured.  var canvas; var ctx; function drawCanva...

Tags

Recent Questions

Top Questions

Home Tags Terms of Service Privacy Policy DMCA Contact Us

©2020 All rights reserved.