How can I get the local client IP using WebRTC.  I don't need the REMOTE_ADDR of the client but his local network IP. I've seen this before on websites like sharedrop.com, it recognizes computer within the same network using WebRTC.  In PHP I...
When I setup a data channel between 2 browsers (testing on 2 different machines on the same network), I get different results regarding lag in the following 2 cases.  Case 1: sending / receiving only  When I setup one side to be sending test messages...
Is it possible to make real-time network games using JavaScript? I've seen flash do it, but I'm interested in making a multiplayer browser-based game that doesn't depend on any plugins. I've read that it is impossible to keep Ajax con...
I have an application that uses axios for it's ajax requests. When a user experiences a network issue (for example, their wifi goes out and they no longer have an internet connection while on my application), I want to make sure that only the fir...
I'm planning to write a real time co-op multiplayer game. Currently I'm in the research phase. I've already written a turn-based game which used websockets and it was working fine.  I haven't tried writing a real time game using this...
I need to get the SSID of the currently connected WiFi Network (if it is wifi). Is this possible?  I saw something on it here (http://www.w3.org/TR/system-info-api/#network), but I can't seem to get the code to run. Is there a library I need to i...
I want to handle a lot of (> 100k/sec) POST requests from javascript clients with some kind of service server. Not many of this data will be stored, but I have to process all of them so I cannot spend my whole server power for serving requests onl...
During a normal browsing session I want to edit a specific javascript file before the browser receives since once it gets there it's impossible to edit. Is there are any tool for this? For what I need it I can't just save it and edit it on my...
Is there a module written in javascript that's equivalent to python's urllib?  In particular, I want something like:  urllib.urlopen(url, data)   which returns an object that supports a blocking fetch.  Alternatively, in what other ways could...
I am trying to make a console based node.js application which simulates 1000/+ clients Connections to an existing node.js based TCP server app.  Update: With the current version of this code^ I am getting an error TypeError: cannot call method '...

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