What  My web-app is made dynamic through Google's AngularJS.  I want static versions of my pages to be generated.  Why  Web-scrapers like Google's execute and render the JavaScript; but don't treat the content the same way as their static...
how can I render views conditionally? Example: if my app has not connected to internet - render error view, if connected - render WebView? Does that possible with react native? I want to render  not pure html...
The problem: I'm trying to create a simple drawing app using p5.js. Instead of the standard cursor image, I'd like to show a circle at my cursor location that represents the size of the drawing brush.  Potential solution 1: Replace the cursor...
I'm building a simple app with AngularJS. The app make a async AJAX call to the server and the server returns an array like this:  {     paragraphs: [         {content: "content one"},         {content: "cnt two"},         {conten...
See: https://developers.google.com/maps/documentation/javascript/tutorial  Google is using here:  <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&callback=initMap" async defer></script> </body> <...
I have a problem when conditional rendering a component in react native. it shows me this error message:     JavascriptException: {"stack":"Error: failed to execute 'importScripts' on 'WorkerGlobalScope'   And here's a...
I'm creating a 2d game in HTML5 canvas. It's an isometric world, so actually it's also 3d. You always see that isometric games use tiles, and I think the reason is just for the depth logic. My goal is to create the game without using a ti...
See:  https://developers.google.com/speed/docs/insights/BlockingJS  Google is talking there about "Render-Blocking JavaScript", but in my opinion that term is incorrect, confusing and misleading. It almost looks like "Google" is also...
Is there a ready-to-use Javascript plugin that thansforms a GeoJSON string into a SVG string? A rendering engine, as Tempo, or the project JsonT would be useful, but I need the template to make them works....
I am working on this example of Three.js: http://threejs.org/examples/#canvas_geometry_panorama_fisheye  In this example, instead of using 6 images, I am using 5 images and one video as a texture (The video format is .ogv). I have edited the above ex...

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