How do I perform an action immediately after an <input type="reset"/> has already reset the form elements?...
If I put a form control on the page with a value already set, triggering the containing form's reset functionality will return the value to the original value at the time when the page was loaded.  However, if I create a form control using javasc...
I have a two JavaScript files:   Main.js Pmt.js   I'm also using thick box (Ajax call)  in Main.js   $(document).ready(function() {   var cnt=0;  $("#btnPmt").click(function(){     cnt=cnt+1;     tb_show('Void Transaction','pm...
I have navigation buttons that increase in width from 100px, to 150px when hovered over :  nav li:hover{ width:150px; }   But using javascript I have made it so that which ever option has been selected, will continue to have a width of 150px. When ea...
I am trying to use the Reset() function to reset my form, but I am getting an error as following:  Uncaught TypeError: Cannot read property 'reset' of undefined   While it was working without any problem !!  Here's my code (jQuery):  $(&#...
How can i reset all sliders in particular form using javascript? (jquery also acceptable) http://refreshless.com/nouislider/...
I have a number of buttons that when clicked add a word to an array. This array is used in the url name to download a file:   <button id="button9" onclick="myFunction7();"</button>   <script>  var a = [];   function myF...
I need to reset value in Firefox about:config with Javascript or imacros.  I found Javascript code that is compatible with imacros to set value in about:config via Javascript.  To set the value in about:config I use this code:  iimPlayCode("URL G...
I am trying to store a file list in a global variable, so that individual files can be accessed by links. I have this HTML code:  <input type="file" id="input" multiple onchange="readFiles(this.files)">   Then in an exte...
I'm having a problem where I need to reset the game.input.onDown event in the same way as Phaser.Key.reset. It seems like this is doable with the Phaser.Pointer.reset method. Unfortunately, there seems to be a bunch of different potential pointer...

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