I'm looking for a javascript to change the zoom of the website depending on the viwewers screen resolution. I made the website on my desktop with 1920x1080p :/  html { -moz-transform: scale(0.75, 0.75); zoom: 0.75; zoom: 75%; }   I got this in my...
I'm designing my website by using a base of 1024x768 screen resolution. When you're looking at the website in the browser from a computer with a smaller/bigger screen resolution the website starts to deform. How can I adapt the website to use...
So I know how to change the css depending on the resolution via javascript.  How would one go about 'cropping' an image depending on the screen resolution?...
I was wondering what you guys and gals would recommend as the most efficient want to dynamically rescale a website based on resolution?  Is there anything that rescales elements AND images? Or do I need to do those separately? I've been trying to...
I'm trying to create an HTML5 game, which I'd like to work in modern desktop browsers, plus as many smartphones as I can get my hands on to. For now, that means iPhone 3/4 and a couple of Androids...  This game is basically a canvas that shou...
I would like to make a web application with a "responsive design" to post back to the server the JavaScript screen resolution and make decisions based on that information, but the question is can I rely on window.screen to always supply the c...
Is it possible to detect what width a browser window is and hide an element on page if its lower than 1024?  In JQuery perhaps? :-)...
<script language="Javascript"> var deviceIphone = "iPhone"; var deviceIpod = "iPod";  //Initialize our user agent string to lower case. var uagent = navigator.userAgent.toLowerCase();  //************************** // Det...
I'm working with an API that needs for me to capture jpeg image at a resolution of 300.  The workflow is:   Use the video element to stream from the integrated camera. "Snap" a photo of the video and draw it onto the canvas element. Use ....
I am building a website where videos start to play when you move the mousepointer over them. When a user leaves the video area it pauses and jumps back to the first frame. This works perfectly in every browser besides IE. When I open the dev console...

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