I'm not using any engine, but instead trying to build my own softbody dynamics for fun using verlet integeration. I made a cube defined by 4x4 points with segments keeping its shape like so:    I have the points collide against the edges of the s...
The question is at the title, but first please look at this code:  function number(a) {     return {         add: function(b) {             result = a + b;             return this;         }, substract(b) {             result = a - b;             ret...
I'm writing a web crawler (web spider) that crawl all links in a website. My application is a Win32 App, written in C# with .Net framework 3.5. Now I'm using HttpWebRequest an HttpWebResponse to communicate with the web server. I also built m...
I am playing around with this simple prototype to run a mass of simulations (in this case let us say a simple game) in realtime.  I can not imagine that it is best practice to run thausands of timers serverside. So does there exsits an alternative t...
I'm going to develop a comprehensive educational software which runs on the browser and has many visualization and simulation works (electrostatic and electromagnetic visualization, 2D and 3D).   Which language(Processing, javascript or something...
Here is a short video in which can be seen that groups of two (maybe more) particles are glitched into each other.  The source-code can be found here.  And this is the code I use to calculate the collisions with:  function collisionPhysics() {     fo...
I am trying to learn Verlet integration, mainly because I'm bored, and want to spice up my normal "bouncing ball" learning exercise.  I have a simple bouncing ball Canvas/HTML5 page at http://sandbox.electricgrey.com:8080/physics/. If you...
I have a problem. I'm beginner at Javascipt and there is one problem that I can't solve. " An air conditioner has a built-in thermometer that measures the room temperature. When the user enters the desired temperature into the remote cont...
Consider a 3D solar system simulation.  My simulation loop:  [Calculate new positions]->[Render]->[Calculate new positions]->[Render] etc....   This loop runs at, say, 25FPS.   A planet in my simulation is travelling very fast towards the su...
I want to make emulation of models for 3d printing on JavaScript. Is there any engines in which possible to load STL models? Or convert STL to other format (3d Max, Inventor, etc.) and then load to JavaScript?...

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