I am going to be asking a lot of questions in the upcoming months. For my ninth grade science fair project I would like to create a traffic simulator in order to test whether or not interconnected communicating traffic lights can increase traffic flo...
I'm not using any engine, but instead trying to build my own softbody dynamics for fun using verlet integeration. I made a cube defined by 4x4 points with segments keeping its shape like so:    I have the points collide against the edges of the s...
I am trying to emulate a user's click on a site who's code I do not control. The element I am trying to engage with a div acting as button.  <div role="button" class="c-T-S a-b a-b-B a-b-Ma oU v2" aria-disabled="false&#...
The question is at the title, but first please look at this code:  function number(a) {     return {         add: function(b) {             result = a + b;             return this;         }, substract(b) {             result = a - b;             ret...
I'm working for a foundation that raises awareness for accessibility in the internet. For a presentation, we want to offer a small workshop that simulates different disabilities/impairments to people. This is done via a website created especially...
I'm writing a web crawler (web spider) that crawl all links in a website. My application is a Win32 App, written in C# with .Net framework 3.5. Now I'm using HttpWebRequest an HttpWebResponse to communicate with the web server. I also built m...
I am playing around with this simple prototype to run a mass of simulations (in this case let us say a simple game) in realtime.  I can not imagine that it is best practice to run thausands of timers serverside. So does there exsits an alternative t...
I'm going to develop a comprehensive educational software which runs on the browser and has many visualization and simulation works (electrostatic and electromagnetic visualization, 2D and 3D).   Which language(Processing, javascript or something...
Here is a short video in which can be seen that groups of two (maybe more) particles are glitched into each other.  The source-code can be found here.  And this is the code I use to calculate the collisions with:  function collisionPhysics() {     fo...
I am trying to learn Verlet integration, mainly because I'm bored, and want to spice up my normal "bouncing ball" learning exercise.  I have a simple bouncing ball Canvas/HTML5 page at http://sandbox.electricgrey.com:8080/physics/. If you...

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