I'm new with audio in html.  I found some nice examples for little javascript games.  Want I try to load the games in Internet Explorer, I got : "Web api audio is not supported in this browser".  I found this site : http://caniuse.com/#fe...
I am trying to play multiple audio files using SoundManager2 and so far this is the only working example I could find of the site.   <script src="/path/to/soundmanager2.js"></script> <script> soundManager.setup({   url: '...
soundmanager2 will use html5 audio instead of flash if various properties are set and it thinks conditions are Ok.  Once soundmanager2 has decided, is there a property on the SoundManager object that will tell me whether it went for html5 or flash?...
How can we loop the same audio file in soundamanager2 ??  this is my sample code  function playSound(url) {             soundManager.setup({             url: 'swf',             onready: function() {                  soundManager.createSound({...
I'm using the SoundManager2 JavaScript SDK on a site that streams synchronized audio from SoundCloud to multiple clients simultaneously. When a new user loads the page, the audio is loaded, and a position parameter is set to specify where playbac...
I have a very simple example of soundmanager2 up and running, which does not trigger in IOS:       $(document).ready(function(){      var introSound;      setupSoundManager();      function setupSoundManager(){       soundManager.setup({          //...
I need to preload sound to my site with this script:      soundManager.setup({    url: '/swf/',    flashVersion:9,    useFlashBlock:false,    onready: function() {     soundManager.createSound({         id: "son_1",         url: '...
I am using the following code to load sound on iPad Safari.       var EI={sound:{}};     EI.sound.load = function(){         var preferFlash = true;         if (Ext.os.is('iOS') && Ext.browser.is('WebKit'))             preferF...
Soundmanager2 is a fine app, but the code is very hard to work with. It looks like it's been written by someone intentionally trying to obfuscate their code, and trying to be too clever. What are some worthwhile alternatives t...
I'm trying to add an event handler for an audio Javascript plugin using the SoundManager2. This is the function that plays a song and wait for the end of the song to execute the function again:      function songPlay (newSrc) {              htmlS...

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