I build a web mobile game, it runs on browsers (PC/Mobile).  Do I need to use the touchmove or not?  How can I run the touchmove event like the mousemove event?...
When I try to inspect the touchmove event in this jsbin demo it only triggers once in Chrome and Opera for Android, and immediately after that, it triggers a touchcancel event, instead of continuing to trigger touchmove events?  Based on both the W3C...
So I want to measure how fast and what direction a user swipes on an html5 canvas?  Seems like there should be something already written to do this so I dont have to re-invent the wheel, but I cant find anything. Anyone know of a JavaScript function?...
I have written a little program, in which you can load an image, select the color at the mouse / finger position on clicking, dragging or touchmoving. If I drag the mouse on the image (canvas), the color data is transmitted constantly to a node.js se...
I'm building something mainly for use on tablets, where the user can tap an item on the screen and a class is applied to it. This is what I have so far:  The problems:   I want to use touch events to remove the class and add the class on touch en...
Today I had the following thing going on: I had an existing mousemove event and added touchmove later on, like this:  $(window).on "mousemove touchmove", (e) ->   pos_x = e.pageX   pos_y = e.pageY   Unfortunately both variables were undefi...
You know when you're on a mobile device and you scroll down a web page which has a google map. The map goes dark and tells you "Use two fingers to move the map".    I want to implement exactly this in my Leaflet map. Leaflet doesn't c...
The touchmove event detects every slide along the screen, but when I use two fingers and do pinch gesture it fires only once. So when I try to zoom something, It only zooms at each gesture, not continuous. Is this the normal behaviour? It is Angular...
I have been struggling with this for a few days now and while there are several related questions on this site, none of them have pinpointed the answer to me.  My goal is to implement drawing on a canvas while in a phonegap application.  My particula...
My program recognizes the mousemove event. What I would like to do is make my program work for mobile.  That is why I would like to transform the mousemove event to a touchmove event.   My code is like this so far:  var d=ctx.getImageData(0,0,canvas....

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